Não conhecido declarações factuais Cerca de 33 Immortals Gameplay
Não conhecido declarações factuais Cerca de 33 Immortals Gameplay
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Il faut dire qual le titre a sur le papier de nombreux arguments particulièrement séduisants, comme un univers s’inspirant grandement de la Divine Comédie, et un concept… diablement original. Bienvenue donc dans un Enfer de Dante vraiment pas comme les autres.
33 Immortals. One wayward dodge might push you into the path of a stumbling army of headless titans, who were, until just now, chasing some other poor soul. I’m speaking of this from experience. I’m just helpful like that.
S’agissant do l’Inferno, le boss final qui nous attend n’est autre que Lucifer en personne. Et cet Ange dé especialmentechu risque clairement do jeter un froid lorsque vous le rencontrerez. Il arbore en effet une forme gargantuesque et fonctionne exactement comme un boss do raid dans un MMO plus conventionnel : une barre de vie interminable, des attaques por zone proprement dfoivastatrices si on ne parvient pas à les esquiver, invocation de hordes do monstres pour nous ralentir, et des phases où il faudra être particulièrement efficace, au risque d’être éradiqué especialmentes en un clin d’œil.
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The game begins with a 33-player map, Inferno, which is an arid wasteland of roaming demons, 12 Torture Chambers and one big ascension battle to complete. The minions running around Inferno are easy enough to dispatch for practice and Em excesso bones (the game’s currency), or you can run right by them without punishment. Torture Chambers are miniboss rooms designed for six players to tackle at once, but you can enter them with fewer than six, even alone. However, you’re unlikely to get far solo. The minibosses are hulking skeletons and big, flopping demon worms with plenty of health, and they always have hordes of minions as backup.
This multi-tiered approach to finishing your roguelike “run” is challenging, yet very fun to play with — even though I only managed to complete just three Torture Chambers before succumbing to the elements (aka ‘ripped apart by monsters’). As I would learn during repeated runs – it seems the number of completed Torture Chambers is retained should you die and reenter Inferno — 33 Immortals Gameplay the larger the group of fellow Souls I traveled with, the larger my chances of survival became – and you can imagine how much bigger those chances get with 32 other people on your side.
To stand a chance, you must farm monsters immediately. They drop dust, which fills your Dust Bubble and can be deposited at Dust Shrines to upgrade Attack, Vitality, or Empathy. Scattered across the map are Torture Chambers, high-risk combat trials with valuable loot—two Relic chests, one always open one requiring a key—that are limited to six players at a time.
It’s curious to see just how players of different skill levels and experience come together in groups. Even in the most organized parties that have formed non-verbal agreements (using a handy emote wheel) to focus on specific objectives, there’s that one player who is doing their own thing in a corner while hacking away at the wrong thing, and somehow, surviving to the end.
If you combine elements from all that into one game, you will get something like what Thunder Lotus has cooked up with 33 Immortals.
Finishing 12 of these dungeons filled with waves of enemies is how the final fight against Hell’s mobs begins, all to prove the surviving souls’ worth facing Lucifer.
Or like with Daggers of Greed, you generate ‘Greed’ off enemy hits; the amount of ‘Greed’ you build up determines the amount of damage you’re able to inflict with a takedown attack.
Cosmetics in 33 Immortals are many and various, but most importantly they’re free, just find them by playing. Screenshot via Dot Esports
is masterfully crafted, making every hit and enemy attack feel weighty and impactful. Each sound is drawn out to perfection, whether it’s the satisfying clash of weapons or the eerie whispers of the damned in the background. The soundtrack complements this beautifully—calm and atmospheric during exploration, yet swelling into epic intensity when battles heat up.
Dante, the keeper of Perks, provides a selection of 20 upgrades, improving everything from gold drops to attack power—each can be upgraded five times for stronger bonuses.